◆ WUYANG// WUYANG · SUPPORT · PLATINUM · PC
WIN RATE
50.4%▼ 0.6%
TIER
BBalanced
PICK RATE
8.3%avg 14.3%
AMONG SUPPORTS
#8/ 14
META STANDING
SLEEPER
Supporting data · real Platinum · PC snapshot · no fabricated trendline.
STADIUM // BUILD EDITOR
Theorycraft Wuyang's Stadium build round by round — pick powers and items and watch EHP and budget update live. Load a featured build below to start from a full annotated loadout, then tweak it.
STADIUM // BUILD EDITOR
// POWERS · PICK 4
ITEM LIBRARYR1: 4/6 · 7,500g total · 111/111 items
WEAPON · Empowered Orb can be steered more freely.. 10% Weapon Power
OVER CAP · needs 4,000g · only 0g left in R1
WEAPON · While [Rushing Torrent] is active, gain 3 ammo and 5% Healing Resource every 1s.. 25 Shields. 5% Attack Speed
OVER CAP · needs 4,500g · only 0g left in R1
SURVIVAL · Empowered [Water Orb] and Guardian Wave can remove Burn.. 25 Health
OVER CAP · needs 4,000g · only 0g left in R1
WEAPON · While using [Rushing Torrent], gain 35% Attack Speed.. 15% Weapon Power
OVER CAP · needs 11,000g · only 0g left in R1
WEAPON · 10% Weapon Power. 25% [Restorative Stream] Healing Range Using Active [Restorative Stream] on an ally heals Wuyang for 50% of healing.
OVER CAP · needs 12,000g · only 0g left in R1
SURVIVAL · Passive [Restorative Stream] also gives 5 Overhealth per second, up to 15.. 25 Shields. 5% Cooldown Reduction
OVER CAP · needs 4,500g · only 0g left in R1
WEAPON · While [Rushing Torrent] is active, float upward. Jump to cancel or press crouch to get lower.. 5% Weapon Power. 10% Ability Power Travels upward faster and no longer cancels [Rushing Torrent] upon landing.
OVER CAP · needs 9,000g · only 0g left in R1
ABILITY · Enemies hit by [Guardian Wave] are revealed for 5s.. 15% Ability Power. 50% [Guardian Wave] Increased Healing Effect Duration
OVER CAP · needs 10,000g · only 0g left in R1
WEAPON · 25 Shields. 10% Weapon Power. 25% [Restorative Stream] Max Resource
OVER CAP · needs 5,500g · only 0g left in R1
ABILITY · For each target hit by [Guardian Wave], Wuyang gains 20 Overhealth, up to 80.. 25 Shields. 10% Cooldown Reduction
OVER CAP · needs 11,000g · only 0g left in R1
SURVIVAL · [Tidal Blast] gives allies within 12m of the target 50 temporary Overhealth ever 1s.50 Shields 20% Ultimate Cost Reduction. Overhealth scales with Ability Power.
OVER CAP · needs 9,000g · only 0g left in R1
SURVIVAL · While [Rushing Torrent] is active, restore 20% of your Shields every second.. 25 Shields
OVER CAP · needs 4,000g · only 0g left in R1
Wave Lance10,000
WEAPON · [Water Orb] gain 150% increased projectile speed when released.. 10% Weapon Power
OVER CAP · needs 10,000g · only 0g left in R1
Tidekeeper's Connector10,000
WEAPON · Every 1s while using Active [Restorative Stream] reduces [Guardian Wave]'s cooldown by 0.3s for every attached ally.. 10% Weapon Power. 50% [Guardian Wave] Increased Healing Effect Duration
OVER CAP · needs 10,000g · only 0g left in R1
Aerial Surf10,000
SURVIVAL · After using an ability or Gadget, your next jump gains 75% jump height. This bonus is doubled while [Rushing Torrent] is not active.. 50 Shields. 15% Ability Power
OVER CAP · needs 10,000g · only 0g left in R1
Gadget Maximizer9,500
ABILITY · 10% Ability Power. 5% Cooldown Reduction. 25% Gadget Cooldown Reduction
OVER CAP · needs 9,500g · only 0g left in R1
Siphon Snippet4,000
GADGET · On Use: Knockback and apply 35% Healing Reduction for 5s to all enemies within 8m. Gain 25 Overhealth for each enemy hit. (25s Cooldown).. 25 Shields. 5% Cooldown Reduction
✓ EQUIPPED · R1
GADGET · On Use: Place a slowing Vortex that pulls enemies downward at your location for 2.5s. (25s Cooldown).. 50 Health. 10% Move Speed
OVER CAP · needs 10,000g · only 0g left in R1
◆STRATEGIST NOTE
Compensator1,000
Compensator1,000WEAPON · 5% Weapon Power
✓ EQUIPPED · R1
Plasma Converter1,000WEAPON · 10% Weapon Lifesteal
OVER CAP · needs 1,000g · only 0g left in R1
Weapon Grease1,000WEAPON · 5% Attack Speed
OVER CAP · needs 1,000g · only 0g left in R1
Ammo Reserves1,500WEAPON · 20% Max Ammo
OVER CAP · needs 1,500g · only 0g left in R1
Frenzy Amplifier1,500WEAPON · Eliminations grant 10% Attack Speed and 15% Move Speed for 3s.
OVER CAP · needs 1,500g · only 0g left in R1
Stratosphere Beacon1,500SURVIVAL · Damage to airborne targets above 3m deals 10 bonus damage and slows the enemy by 25% for 3s (15s Cooldown). 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Aftermarket Firing Pin3,750WEAPON · 10% Attack Speed. 5% Move Speed
OVER CAP · needs 3,750g · only 0g left in R1
Advanced Nanobiotics4,000WEAPON · After healing an ally, gain 10% Attack Speed for 3s.. 5% Weapon Power
OVER CAP · needs 4,000g · only 0g left in R1
Shieldbuster4,000WEAPON · After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.. 5% Weapon Power
OVER CAP · needs 4,000g · only 0g left in R1
Stockpile4,000WEAPON · 10 Health. 5% Attack Speed. 25% Max Ammo
OVER CAP · needs 4,000g · only 0g left in R1
Emergency Chip4,000WEAPON · Once per life, when you are below 150 Life, gain 15% Weapon Lifesteal and 50 Overhealth for 5s. 25 Shields. 5% Weapon Power
OVER CAP · needs 4,000g · only 0g left in R1
Technoleech4,500WEAPON · 25 Health. 5% Attack Speed. 10% Weapon Lifesteal
OVER CAP · needs 4,500g · only 0g left in R1
Icy Coolant5,500WEAPON · 10% Weapon Power. 5% Cooldown Reduction
OVER CAP · needs 5,500g · only 0g left in R1
Talon Modification Module6,000WEAPON · 15% Weapon Power
OVER CAP · needs 6,000g · only 0g left in R1
Aerial Distresser9,000WEAPON · Weapon damage to airborne enemies deal 25% bonus damage over 3s.. 25 Shields. 10% Attack Speed
OVER CAP · needs 9,000g · only 0g left in R1
Codebreaker10,000WEAPON · Ignore 50% of Armor's damage reduction.. 15% Weapon Power
OVER CAP · needs 10,000g · only 0g left in R1
Salvaged Slugs9,000WEAPON · Dealing Weapon Damage to Barriers or Deployables has a 50% chance to restore 1 ammo.. 25 Health. 10% Attack Speed. 50% Increased Damage to Barriers and Deployables
OVER CAP · needs 9,000g · only 0g left in R1
Volskaya Ordnance9,500
WEAPON · Deal 5% increased Weapon Damage for every 100 Bonus Max Life the target has, up to 25%.. 10% Attack Speed
OVER CAP · needs 9,500g · only 0g left in R1
Weapon Jammer10,000WEAPON · Dealing Weapon Damage negates 10% of the target's bonus Attack Speed and increases your Attack Speed by 10% for 2s.. 25 Armor. 10% Weapon Power
OVER CAP · needs 10,000g · only 0g left in R1
Amari's Antidote11,000WEAPON · While healing an ally below 50% Life with your weapon, deal 15% increased Weapon Healing.. 25 Health. 15% Weapon Power
OVER CAP · needs 11,000g · only 0g left in R1
Commander's Clip10,000ABILITY · When you use an ability or Gadget, restore 10% of your Max Ammo.. 10% Attack Speed. 40% Max Ammo
OVER CAP · needs 10,000g · only 0g left in R1
Booster Jets11,000ABILITY · When you use an ability or Gadget, gain 10% Move Speed for 2s.. 20% Attack Speed
OVER CAP · needs 11,000g · only 0g left in R1
El-Sa'ka Suppressor11,000
WEAPON · Critical Hits apply 35% Healing Reduction to the target for 2s.. 10% Weapon Power
OVER CAP · needs 11,000g · only 0g left in R1
Hardlight Accelerator12,000
WEAPON · When you use an ability or Gadget, gain 5% Weapon Power for 3s, stacking up to 3 times.. 10% Weapon Power. 10% Cooldown Reduction
OVER CAP · needs 12,000g · only 0g left in R1
The Closer14,500WEAPON · Critical Hits reveal the target for 3s.. 20% Weapon Power. 10% Critical Damage
OVER CAP · needs 14,500g · only 0g left in R1
Eye of the Spider14,000WEAPON · Deal 10% increased damage to enemies below 30% Life.. 25% Weapon Power
OVER CAP · needs 14,000g · only 0g left in R1
Charged Plating1,000ABILITY · After you spend your Ultimate Charge, gain 25 Armor and 10% Ability Power for the rest of the round.. 10 Health
OVER CAP · needs 1,000g · only 0g left in R1
◆STRATEGIST NOTE
Power Playbook1,000
Power Playbook1,000ABILITY · 10% Ability Power
✓ EQUIPPED · R1
Shady Spectacles1,000ABILITY · 10% Ability Lifesteal
OVER CAP · needs 1,000g · only 0g left in R1
Winning Attitude1,500SURVIVAL · When you die, gain 15% Ultimate Charge.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Custom Stock3,750WEAPON · 10 Health. 5% Weapon Power. 10% Ability Power
OVER CAP · needs 3,750g · only 0g left in R1
Biolight Overflow4,000ABILITY · When you spend your Ultimate Charge, cleanse yourself and grant nearby allies 75 Overhealth for 3s.. 25 Health. 5% Ability Power
OVER CAP · needs 4,000g · only 0g left in R1
Energized Bracers4,000ABILITY · 10 Health. 10% Ability Power. 10% Ability Lifesteal
OVER CAP · needs 4,000g · only 0g left in R1
Junker Whatchamajig4,000SURVIVAL · 25 Health. 25% Starting Ultimate Charge
OVER CAP · needs 4,000g · only 0g left in R1
Skyline Nanites4,000ABILITY · Ability damage to airborne enemies deal 20% bonus damage over 2s. 10% Ability Lifesteal
OVER CAP · needs 4,000g · only 0g left in R1
Wrist Wraps4,000ABILITY · 10 Health. 5% Ability Power. 10% Attack Speed
OVER CAP · needs 4,000g · only 0g left in R1
Multi-Tool4,500ABILITY · 10% Ability Power. 5% Cooldown Reduction
OVER CAP · needs 4,500g · only 0g left in R1
Vitality Amplifier5,000ABILITY · While above 50% Life gain 10% Ability Power.Otherwise, gain 15% Ability Lifesteal and abilities refresh 10% faster.. 25 Shields
OVER CAP · needs 5,000g · only 0g left in R1
Nano Cola5,500ABILITY · 15% Ability Power
OVER CAP · needs 5,500g · only 0g left in R1
Sonic Recharger9,000
ABILITY · Passive Life Regeneration can overheal up to 100.. 25 Health. 10% Ability Power
OVER CAP · needs 9,000g · only 0g left in R1
Catalytic Crystal10,000ABILITY · Ability Damage and Healing grants 20% more Ultimate Charge.. 15% Ability Power
OVER CAP · needs 10,000g · only 0g left in R1
Lumérico Fusion Drive11,000
ABILITY · When you use an ability or Gadget, restore 50 Armor or Shields over 3s.. 50 Armor. 10% Ability Power
OVER CAP · needs 11,000g · only 0g left in R1
Superflexor10,000WEAPON · When you deal Weapon Damage or Healing, gain 5% Ability Power for 3s, stacking up to 5 times.. 25 Health. 10% Weapon Power
OVER CAP · needs 10,000g · only 0g left in R1
Cybervenom10,500
ABILITY · Dealing Ability damage applies 35% healing reduction for 2s.. 10% Ability Power. 5% Cooldown Reduction
OVER CAP · needs 10,500g · only 0g left in R1
Three-Tap Tommygun9,500
WEAPON · After using an ability or Gadget, your next 3 instances of Weapon Damage deal additional damage equal to 5% of the target's current Life over 5s.. 10% Ability Power. 10% Attack Speed
OVER CAP · needs 9,500g · only 0g left in R1
Iridescent Iris12,000ABILITY · After spending your Ultimate Charge, gain 100 Overhealth for 3s.. 20% Ability Power. 10% Cooldown Reduction
OVER CAP · needs 12,000g · only 0g left in R1
Liquid Nitrogen11,000ABILITY · Dealing Ability Damage slows the target's Move Speed by 10% and their bonus Move Speed by 15% for 3s.. 25 Health. 10% Ability Power
OVER CAP · needs 11,000g · only 0g left in R1
Mark of the Kitsune11,000WEAPON · When you use an ability or Gadget, your next instance of Weapon Damage or Healing deals 25 bonus damage or healing.. 10% Ability Power
OVER CAP · needs 11,000g · only 0g left in R1
Champion's Kit14,500ABILITY · 35% Ability Power
OVER CAP · needs 14,500g · only 0g left in R1
Electrolytes1,000SURVIVAL · At the start of the round and every time you respawn, gain 30% Move Speed for 10s while out of combat 100 Overhealth.. 10 Health
OVER CAP · needs 1,000g · only 0g left in R1
Field Rations1,000SURVIVAL · While on the Objective, restore 8 Life every 1s.. 10 Health
OVER CAP · needs 1,000g · only 0g left in R1
Adrenaline Shot1,500SURVIVAL · Health Packs grant 20% Move Speed for 5s and 50 Overhealth.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Armored Vest1,500SURVIVAL · 25 Armor
OVER CAP · needs 1,500g · only 0g left in R1
◆STRATEGIST NOTE
First Aid Kit1,500
First Aid Kit1,500SURVIVAL · Reduce the time before your Life begins regenerating by 33%.. 25 Shields
✓ EQUIPPED · R1
Reflex Coating1,500SURVIVAL · When you are stunned, slept, hindered or anti-healed, gain 50 Overhealth for 2s.. 10 Health
OVER CAP · needs 1,500g · only 0g left in R1
Siphon Gloves1,500SURVIVAL · [Quick Melee] damage heals for 25 Life.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Ballistic Buffer3,750SURVIVAL · After taking damage from an Airborne target above 5m, gain 75 overhealth for 3s (8s cooldown). 25 Shields
OVER CAP · needs 3,750g · only 0g left in R1
Cushioned Padding3,750SURVIVAL · When affected by Stun, Sleep, or Hinder, restore 10% of your max Life over 3s.. 25 Shields. -40% Negative Effect Duration
OVER CAP · needs 3,750g · only 0g left in R1
Iron Eyes3,750SURVIVAL · 25 Armors. 20% Critical Damage Reduction
OVER CAP · needs 3,750g · only 0g left in R1
Vishkar Condensor3,750SURVIVAL · Convert 150 Health into Shields.. 25 Shields
OVER CAP · needs 3,750g · only 0g left in R1
Bloodbound4,000SURVIVAL · The last enemy to deal a final blow to you is Revealed to you when nearby. Deal 15% more damage to them and take 15% reduced damage from them.. 25 Armor
OVER CAP · needs 4,000g · only 0g left in R1
Ironclad Exhaust Ports4,000ABILITY · When you use an ability or Gadget, gain 25 Overhealth for 3s.. 10 Health. 5% Cooldown Reduction
OVER CAP · needs 4,000g · only 0g left in R1
Repulsion Greaves4,000SURVIVAL · After taking damage from an enemy within 5m, knockback all enemies within 6m and gain 75 Overhealth for 3s. (15s Cooldown).. 25 Armor. 5% Move Speed
OVER CAP · needs 4,000g · only 0g left in R1
Vital-E-Tee4,000SURVIVAL · Convert 100 Health into Armor.. 10 Armor
OVER CAP · needs 4,000g · only 0g left in R1
Meka Z-Series5,000SURVIVAL · 25 Health. 8% Health, Armor, Shields
OVER CAP · needs 5,000g · only 0g left in R1
Divine Intervention9,500SURVIVAL · When you are Stunned or take more than 125 pre-mitigation damage at once, gain Overhealth equal to 20% of damage taken for 3s and start regenerating your Shields.. 50 Shields
OVER CAP · needs 9,500g · only 0g left in R1
Sundering Vial9,000WEAPON · Damage reduces the enemy's existing Overhealth by 30% and applies 30% Overhealth reduction for 3s. (5s Cooldown).. 25 Health. 5% Weapon Power. 5% Ability Power
OVER CAP · needs 9,000g · only 0g left in R1
Overdrive Core9,500
WEAPON · Once per life, if you take damage that would reduce you below 30% Max Life, first gain 150 decaying Overhealth.. 25 Shields. 10% Weapon Power
OVER CAP · needs 9,500g · only 0g left in R1
Reinforced Titanium9,500ABILITY · While you have Shields, gain 5% Ability Damage Reduction. Reduce the time before your Shields begins regenerating by 33%.. 50 Shields. 10% Ability Damage Reduction
OVER CAP · needs 9,500g · only 0g left in R1
Gloomgauntlet10,000SURVIVAL · [Melee] damage grants 10% Move Speed and restores 5% of Max Life over 2s.. 50 Armor. 15% Melee Damage
OVER CAP · needs 10,000g · only 0g left in R1
Martian Mender10,000ABILITY · Restore 3% of your Life every 1s.. 25 Health. 5% Cooldown Reduction
OVER CAP · needs 10,000g · only 0g left in R1
Phantasmic Flux10,000WEAPON · While at full Life, Lifesteal grants up to 50 Overhealth.. 10% Weapon Power. 10% Ability Power. 15% Weapon Lifesteal. 15% Ability Lifesteal
OVER CAP · needs 10,000g · only 0g left in R1
Rüstung von Wilhelm10,000SURVIVAL · While below 30% Life, gain 10% Damage Reduction.. 50 Health. 10% Health, Armor, Shields
OVER CAP · needs 10,000g · only 0g left in R1
Vanadium Injection12,000
WEAPON · While at 100% Ultimate Charge, gain: 50 Health 10% Weapon Power 10% Ability Power 10% Attack Speed 10% Cooldown Reduction 10% Move Speed. 50 Shields
OVER CAP · needs 12,000g · only 0g left in R1
Crusader Hydraulics11,000
WEAPON · When an enemy deals Weapon Damage to your Armor, reduce their Attack Speed by 10% for 3s.. 50 Armor. 10% Weapon Damage Reduction
OVER CAP · needs 11,000g · only 0g left in R1
Nebula Conduit11,000WEAPON · Prevent 15% of incoming damage and instead take that prevented damage over 3s.. 50 Health. 5% Weapon Power
OVER CAP · needs 11,000g · only 0g left in R1
Ogundimu Reduction Field10,500
SURVIVAL · When you take damage, gain 0.5% damage reduction for 1s, stacking up to 20 times.. 50 Armor
OVER CAP · needs 10,500g · only 0g left in R1
Aura Repellant1,500GADGET · On Use: Knockback all enemies within 8m.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Barrier Snippet1,500GADGET · On Use: Gain 50 Overhealth for 3s.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Exo Springs1,500SURVIVAL · Holding [Crouch] for up to 0.75 seconds increases the height of your next jump by up to 250%.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Feathered Soles1,500GADGET · On Use: Gain 25% Move Speed for 5s. Dealing damage removes this bonus.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Med Kit1,500GADGET · On Use: Restore 20 Life every 1s for 10s. Taking damage removes this bonus.. 25 Health
OVER CAP · needs 1,500g · only 0g left in R1
Dashing Skates3,750
GADGET · On Use: Dash a short distance.. 25 Health
OVER CAP · needs 3,750g · only 0g left in R1
Field Support4,000
WEAPON · On Use: Place a Biotic Field at your location that restores 40 Life every 1s for 5s.. 25 Armor. 5% Weapon Power
OVER CAP · needs 4,000g · only 0g left in R1
Kitsune Charm11,000
ABILITY · On Use: Cleanse yourself of most negative effects, restore 75 Life, and gain Invulnerability and 75% Move Speed for 0.65s.. 50 Shields. -40% Incoming Negative Effect Duration (25s Cooldown)
OVER CAP · needs 11,000g · only 0g left in R1
Necrotic Repellant9,000GADGET · On Use: Knockback, Hinder and slow all enemies within 6m for 1s.. 50 Armor. 5% Cooldown Reduction
OVER CAP · needs 9,000g · only 0g left in R1
Colossus Core10,000
GADGET · On Use: Gain Unstoppable, 10% Damage Reduction, 25% Max Life, and grow in size, but deal 25% reduced damage and healing for 5s.. 50 Armor. 40% Knockback Resist. 40% Slow Resist
OVER CAP · needs 10,000g · only 0g left in R1
Jet Skates10,000
WEAPON · On Use: Dash a short distance.. 25 Health. 10% Weapon Power. 10% Ability Power (10s Cooldown)
OVER CAP · needs 10,000g · only 0g left in R1
Super Serum10,000WEAPON · On Use: Increase your total Attack Speed by 50% but deal 15% reduced Weapon Damage and Healing for 5s. Reload all your Ammo.. 25 Health. 10% Attack Speed. 10% Weapon Lifesteal
OVER CAP · needs 10,000g · only 0g left in R1
Refresher13,000ABILITY · Reduce all Ability cooldowns by 8s.. 25 Health
OVER CAP · needs 13,000g · only 0g left in R1
Heartbeat Sensor1,500GADGET · Enemies below 30% Life are Revealed to you.. 5% Move Speed
OVER CAP · needs 1,500g · only 0g left in R1
Running Shoes1,000SURVIVAL · At the start of the round and when you respawn while not in Overtime, gain 30% Move Speed for 10s while out of combat.. 10 Health
OVER CAP · needs 1,000g · only 0g left in R1
Geneticist's Vial9,000SURVIVAL · The first time you would die each round, revive instead with 250 Life after 3s.. 25 Health
OVER CAP · needs 9,000g · only 0g left in R1
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