RP RP RP RP RP RECALL PROTOCOL

ASHE / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Ashe.

Burn AP Build

Ashe - damage

by Community - 50,500 cash

An ability power build maximizing burn damage through Incendiary Blast and Silver Lighter for ult charge, culminating in Calamity and Champion's Kit. Start round one farming gold via burn ticks, then stack AP late game with Molten Munitions and B.O.B. Jr. for relentless ultimate pressure.

Powers

B.O.B. Jr.

[B.O.B.] costs 50% less Ultimate Charge but has reduced Life, 20% reduced Attack Speed, and is significantly smaller.

Stacked Sticks

[Dynamite] has 40% increased Blast Radius and burns 40% faster.

PinB.O.B.

Ability: After [B.O.B.] charges, reactivate Ultimate to charge again. (3s Cooldown). Eliminations reset the cooldown and add 2s [B.O.B.] duration.

Reload Therapy

When you reload or restore ammo, heal 5% of your life.

Items - Buy In This Order

Greased Loader

{"reloadSpeed":0.15,"maxAmmo":0.25}

5,000

Aero-Dynam-ite

{"health":25,"weaponPower":0.05,"attackSpeed":0.3,"moveSpeed":0.15}

4,500

Maxed Mag

{"health":50,"attackSpeed":0.03}

10,000

Silver Lighter

{"abilityPower":0.05}

4,000

Furnace Fuel

{"health":25,"abilityPower":0.05,"ultimateCharge":0.03}

4,000

Incendiary Blastpaper

{"damageOverTime":75,"damageOverTimeDurationSeconds":5,"health":50,"cooldownReduction":0.05}

11,000

Infrared Lenses

{"abilityPower":0.1,"damageMultiplier":0.2,"weaponPower":0.1}

12,000

Total 50,500

If Countering

VS DIVE

Swap Stacked Sticks for survivability and prioritize early health items.

VS BURST

Keep B.O.B. Jr. online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

Share Build Clone Build Open Stadium Page