RECALL PROTOCOL

CASSIDY / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Cassidy.

Cassidy Stadium Build

Cassidy - damage

by Community - 49,000 cash

Practical item and power sequencing for consistent stadium rounds.

Powers

Buck Wild

Dealing damage with [Peacekeeper] grants 1% Move Speed for 5s, stacking up to 15 times. At max stacks, gain 10% damage reduction.

Barrel Roll

[Combat Roll] takes you 50% further and deals 65 damage to enemies.

Hot Potato

[Flashbang] becomes magnetic and has 50% increased throw distance.

Quick Draw

After using [Combat Roll], [Peacekeeper]'s next primary fire can auto-aim within 15m while under cooldown.

Items - Buy In This Order

Quickload Chamber

{"reloadSpeed":0.2,"bonusAmmoPercent":0.2}

4,000

Competitive Analysis

{"weaponPower":0.15,"weaponLifesteal":0.2}

11,000

Blackwatch Tech

{"abilityPower":0.1,"damagePerStack":0.1,"maxDamageBonus":0.4}

4,000

Streamlined Poncho

{"cooldownReduction":0.1,"cooldownReductionSeconds":2}

5,000

Snake Bite

{"health":25,"abilityPower":0.15,"slowAmount":0.3}

10,000

Improvised Dynamite

{"abilityPower":0.2,"cooldownReduction":0.1}

11,000

Wanted Poster

{"health":25}

4,000

Total 49,000

If Countering

VS DIVE

Swap Barrel Roll for survivability and prioritize early health items.

VS BURST

Keep Buck Wild online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

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