Mighty Gust
[Updraft] launches a wind blast towards your crosshair, knocking back enemies and dealing 60 damage.
Practical framework for stadium powers, item priorities, and round planning on Freja.
Freja - damage
by Community - 35,500 cash
Built around Cyclone and Seekerpoint powers, this build delivers consistent weapon-based damage that is harder to counter than ability burst. Redux is the recommended third power, refunding ammo on shots against slowed targets from Bola Shot or Take Aim. This is considered the superior competitive option over the ability power build because the damage cannot be negated by cleanse or overhealth items.
[Updraft] launches a wind blast towards your crosshair, knocking back enemies and dealing 60 damage.
[Bola Shot]'s damaging zone deals 20% more damage and lingers for 2s. [Bola Shot] eliminations count towards [Bounty Hunting].
[Take Aim] bolts pierce enemies. Additional explosions deal 66% reduced damage.
[Take Aim] explosion radius is increased by 50%. Double this if the bolt is stuck to a target.
Slipstream Scarf
{"health":25,"weaponPower":0.05}
4,000
Tracker Tag
{"maxAmmo":0.3}
5,000
Portable Zipline
{"weaponPower":0.05}
10,000
Windwalker Boots
{"health":25,"abilityPower":0.05,"cooldownReductionSeconds":1}
4,000
Aeroweave Cloak
{"health":25,"maxAmmo":0.1}
4,000
Hunter's Mark
{"health":25}
4,000
Tourniquet
{"health":25,"overhealth":50}
4,500
Total 35,500
Swap So Cooked for survivability and prioritize early health items.
Keep Mighty Gust online and shift budget toward armor/mitigation.
AP
75%
WP
30%
AS
10%
CDR
10%