Let's Go Win
Eliminations reduce the cooldown of [Jagged Blade] and [Commanding Shout] by 50%.
JUNKER QUEEN / STADIUM / BUILD
Practical framework for stadium powers, item priorities, and round planning on Junker Queen.
Junker Queen - tank
by Community - 55,500 cash
Combine Thrill of Battle, Undying Loyalty, and Booming Voice to turn Commanding Shout into a team-wide sustain engine that also generates ultimate charge rapidly. Catalytic Crystal resets Shout on elimination, creating a feedback loop of healing, overhealth, and ultimate cycling. This build transforms Junker Queen into a pseudo-support who enables aggressive brawling by keeping her team alive.
Eliminations reduce the cooldown of [Jagged Blade] and [Commanding Shout] by 50%.
[Rampage] and [Carnage] gives 15% of Max Life as Overhealth per hit, up to 45%.
While casting [Rampage], become Unstoppable and reset all ability cooldowns. [Rampage] knocks down enemies hit for 1.5s.
[Adrenaline Rush] also heals allies within 12m for 100% of the amount it heals you.
Gutpunch Gauntlet
Weapon power +10% (Scattergun)
4,000
Monarch's Decree
Weapon power +5% (Scattergun)
4,000
Shred and Lead
33% Max Ammo (Scattergun),10% Weapon Lifesteal (Scattergun)
10,000
Bloodhound Mask
Weapon power +15% (Scattergun)
12,000
Tinker Tracksuit
Health +50, Ability Lifesteal +10% (Jagged Blade (Gracie) / Carnage / Rampage), Ability Power +20% for 5s on Jagged Blade/Rampage/Carnage hit
10,500
Booming Voice
Ability power +15%,Commanding Shout Radius +50%
11,000
Rebellious Spirit
Health +25
4,000
Total 55,500
Swap Bloodcrazed for survivability and prioritize early health items.
Keep Let's Go Win online and shift budget toward armor/mitigation.
AP
75%
WP
30%
AS
10%
CDR
10%