Rainin' Lead
After launching yourself, drop 1 [Total Mayhem] bomb with 25% reduced damage every 0.25s while airborne.
Practical framework for stadium powers, item priorities, and round planning on Junkrat.
Junkrat - damage
by Community - 46,500 cash
Practical item and power sequencing for consistent stadium rounds.
After launching yourself, drop 1 [Total Mayhem] bomb with 25% reduced damage every 0.25s while airborne.
20% Ultimate Cost Reduction.During your ultimate, enter your [Rip Tire]. Launch out when it's destroyed or triggered.
+20% [Total Mayhem] Explosion Radius.[Total Mayhem] creates a random number of additional bombs.
[Frag Launcher] has a 25% chance to shoot an additional projectile that deals 66% reduced damage.
Spiked Gloves
{"health":25,"weaponPower":0.05,"damageMultiplier":0.1}
4,000
Springier Spring
{"health":25,"attackSpeed":0.05}
4,500
Zip Grease
{"health":25,"weaponPower":0.05,"damageMultiplier":0.1}
10,000
Improvised Explosives
{"abilityLifesteal":0.1}
4,000
Rat Pack
{"abilityPower":0.1}
4,000
Charged Chompas
{"health":50,"abilityPower":0.1,"ultimateCharge":0.03}
10,000
Fawkes' Funny Fuel™
{"abilityPower":0.15,"abilityLifesteal":0.15,"radiusScale":0.15}
10,000
Total 46,500
Swap Rip Roll for survivability and prioritize early health items.
Keep Rainin' Lead online and shift budget toward armor/mitigation.
AP
75%
WP
30%
AS
10%
CDR
10%