RP RP RP RP RP RECALL PROTOCOL

JUNKRAT / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Junkrat.

Bruiser Frontline

Junkrat - damage

by Community - 45,750 cash

A close-range bruiser build that transforms Junkrat into a front-line threat using Frags For Days for unexpected double-shot burst and high lifesteal to sustain through trades. Phantasmic Flux and Talon anchor the mid-game alongside Big Bang for consistent projectile size increases after bounces. By round five, Vanadium Injection and Weapon Jammer spike damage to a ridiculous level while retaining enough tankiness for front-line survival.

Powers

Rainin' Lead

+25% [Total Mayhem] Explosion Radius. After launching yourself, drop 1 [Total Mayhem] bomb with 25% reduced damage every 0.35s while airborne.

Rip Roll

+20% Ultimate Cost Reduction. During your ultimate, enter your [Rip Tire]. Launch out when it's destroyed or triggered.

Frags For Days

[Frag Launcher] has a 25% chance to shoot an additional projectile that deals 66% reduced damage.

Big Bang

When a [Frag Launcher] shot bounces, increase its projectile size by 33%.

Items - Buy In This Order

Spiked Gloves

{"health":25,"weaponPower":0.05,"damageMultiplier":0.1}

4,000

Springier Spring

{"health":25,"attackSpeed":0.05}

4,500

Rat Pack

{"abilityPower":0.1}

4,000

Charged Chompas

{"health":50,"abilityPower":0.1,"ultimateCharge":0.03}

10,000

Fawkes' Funny Fuel™

{"abilityPower":0.15,"abilityLifesteal":0.15,"radiusScale":0.15}

10,000

Lithium Alloy

{"health":25,"abilityPower":0.1,"damageOverTime":75,"damageOverTimeDurationSeconds":3}

9,500

Thermal Traps

{"health":25,"attackSpeed":0.1,"moveSpeed":0.25}

3,750

Total 45,750

If Countering

VS DIVE

Swap Rip Roll for survivability and prioritize early health items.

VS BURST

Keep Rainin' Lead online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

Share Build Clone Build Open Stadium Page