Cleansing Charge
When you cleanse negative effects with [Protection Suzu], gain 5% Ultimate Charge for each hero cleansed.
Practical framework for stadium powers, item priorities, and round planning on Kiriko.
Kiriko - support
by Community - 45,000 cash
Practical item and power sequencing for consistent stadium rounds.
When you cleanse negative effects with [Protection Suzu], gain 5% Ultimate Charge for each hero cleansed.
[Kitsune Rush] now also reduces enemies Move Speed by 50% for 2s.
Using [Kitsune Rush] cleanses Kiriko of negative effects and makes her Invulnerable for 4s.
After reloading, your next 3 thrown [Kunai] explode on contact, dealing 20 damage to nearby enemies.. Damage: 20 - 5 (splash, enemy) 10 - 5 (splash, self). Headshot: ✕. Radius: 3.5 meter radius (explosion)
Asa's Armaments
{"attackSpeed":0.1}
4,000
Farsight Focus Sash
{"weaponPower":0.1}
5,000
Teamwork Toolkit
{"weaponPower":0.1,"moveSpeed":0.1}
5,000
Spirit's Guidance
{"weaponPower":0.15}
12,000
Ryõta's Reloader
{"reloadSpeed":0.35,"ammoRestorePercent":1}
10,000
Eye of the Yokai
{"abilityPower":0.1,"kitsuneRushDuration":0.35}
4,000
Cyclist Gloves
{"attackSpeed":0.2}
5,000
Total 45,000
Swap Crossing Guard for survivability and prioritize early health items.
Keep Cleansing Charge online and shift budget toward armor/mitigation.
AP
75%
WP
30%
AS
10%
CDR
10%