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KIRIKO / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Kiriko.

CDR Suzu Build

Kiriko - support

by Community - 44,000 cash

Sacrifice raw ability power for near-maximum cooldown reduction, bringing Swift Step to a 5-second cooldown and Protection Suzu to roughly 10 seconds. This grants constant repositioning and cleanse availability, making Kiriko extremely hard to pin down. Hardlight Accelerator is preferred over Martian Mender as the CDR item after the nerf.

Powers

Cleansing Charge

When you cleanse negative effects with [Protection Suzu], gain 5% Ultimate Charge for each hero cleansed.

Foxy Fireworks

After using an ability or gadget, your next 3 thrown [Kunai] explode on contact, dealing 20 damage to nearby enemies.

Keen Kunai

[Kunai] critical hits decrease active ability cooldowns by 20% and refund 3 ammo.

Leaf On The Wind

[Healing Ofuda] bounces to another ally up to 2 times at 30% effectiveness.

Items - Buy In This Order

Asa's Armaments

{"attackSpeed":0.1}

4,000

Farsight Focus Sash

{"weaponPower":0.1}

5,000

Teamwork Toolkit

{"weaponPower":0.1,"moveSpeed":0.1}

5,000

Spirit's Guidance

{"weaponPower":0.15}

10,500

Ryõta's Reloader

{"reloadSpeed":0.35,"ammoRestorePercent":1}

10,000

Eye of the Yokai

{"abilityPower":0.1,"kitsuneRushDuration":0.35}

5,000

Cyclist Gloves

{"attackSpeed":0.05}

4,500

Total 44,000

If Countering

VS DIVE

Swap Foxy Fireworks for survivability and prioritize early health items.

VS BURST

Keep Cleansing Charge online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

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