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MERCY / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Mercy.

AP Heal Mercy

Mercy - support

by Community - 51,000 cash

AP Heal Mercy uses Triage Unit and The Whambulance scaled with ability power to spike healing on low-health allies via Guardian Angel. Angelic Acrobatics and Mark of the Kitsune stack to increase GA frequency and proc bonus healing on nearly every flight. LumériCo Fusion Drive and Ironclad Exhaust Ports maintain near-permanent overhealth through constant GA spam.

Powers

First Responder

When you [Resurrect] an ally, you both gain 250 Overhealth for 6s.

Tethered Tourniquet

After swapping to [Caduceus Blaster], [Caduceus Staff] automatically heals allies at 100% effectiveness for 2s for every 1s you spent tethered, up to 20s.

Supply Surge

Using [Flash Heal] grants allies affected by it 20% Move Speed, 100% increased cooldown refresh rate, and 20% Lifesteal to the target and you for 2s.

Threads of Fate

[Caduceus Staff] chains to your previous target for 3s, at 30% effectiveness.

Items - Buy In This Order

Caduceus EX

{"weaponPower":0.1}

10,000

Celestial Clip

{"weaponPower":0.1,"maxAmmo":0.33}

9,000

Long Distance Wings

{"abilityPower":0.1}

4,000

Resurrection Rangefinder

{"cooldownReduction":0.1}

10,000

Aerodynamic Feathers

{"health":25,"moveSpeed":0.1}

4,000

Angeleisure Wear

{"health":25}

4,000

Chain Evoker

{"health":50,"ultimateCharge":0.15}

10,000

Total 51,000

If Countering

VS DIVE

Swap Tethered Tourniquet for survivability and prioritize early health items.

VS BURST

Keep First Responder online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

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