Smashing!
When you deal damage with [Rocket Hammer], gain 1% Move Speed and 3% Weapon Lifesteal for 2s, stacking up to 10 times.
Practical framework for stadium powers, item priorities, and round planning on Reinhardt.
Reinhardt - tank
by Community - 52,000 cash
Practical item and power sequencing for consistent stadium rounds.
When you deal damage with [Rocket Hammer], gain 1% Move Speed and 3% Weapon Lifesteal for 2s, stacking up to 10 times.
Every 3rd [Rocket Hammer] swing applies Burn, dealing 30% [Rocket Hammer] damage over 2s.
Increase [Barrier Field] Health by 250% of your Bonus Max Life.
While [Barrier Field] is active, allies within 5m are healed equal to 5% of your Max Life every 1s.
Ironclad Cleats
{"armor":25,"weaponPower":0.05}
3,750
Dampener Grip
{"abilityPower":0.15,"attackSpeed":0.1,"cooldownReductionSeconds":1}
10,000
Plan Z
{"weaponPower":0.1,"attackSpeed":0.03}
11,000
Boost Recycler
{"abilityPower":0.1}
4,000
Chimera's Maw
{"abilityPower":0.05,"radiusScale":0.5}
9,500
Gryphon Glider
{"health":25,"abilityLifesteal":0.1}
10,000
Crusader's Cure
{"health":25}
3,750
Total 52,000
Swap Feeling The Burn for survivability and prioritize early health items.
Keep Smashing! online and shift budget toward armor/mitigation.
AP
75%
WP
30%
AS
10%
CDR
10%