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ZENYATTA / STADIUM / BUILD

Stadium Build Guide

Practical framework for stadium powers, item priorities, and round planning on Zenyatta.

Flying Kick Skirmisher

Zenyatta - support

by Community - 62,000 cash

An aggressive skirmisher build built around the Flying Kick power in round 4, combining Phantasmic Flux for lifesteal and overhealth and Gloomgauntlet for increased melee damage and max life restoration on melee kills. This creates Zenyatta's largest power spike, turning him into a durable off-angle threat who heals through aggression. Jet Skates add mobility and repositioning to sustain the aggressive playstyle.

Powers

Instant Karma

When a target of your [Discord Orb] damages you, heal 25% of that damage over 2s.

Circle of Strife

While using [Transcendence], apply [Discord Orb] to all enemies within range.

Soul Control

[Transcendence] can be canceled early, saving up to 65% of your Ultimate Charge.

Flying Kick

Ability: While airborne, [Quick Melee] becomes a dash kick that deals 25% bonus damage. It stuns and deals 40 if the target hits a wall. (5s Cooldown)

Items - Buy In This Order

Haste Subroutine

{"attackSpeed":0.15,"durationSeconds":3}

12,000

Orb of Perception

{"weaponPower":0.15,"abilityPower":0.15}

11,000

Breezeborne Blessing

{"abilityPower":0.1}

4,000

Satya's Solution

{"abilityPower":0.1,"moveSpeed":0.05}

4,000

Friendship Bracelet

{"abilityPower":0.1}

10,000

Mind Shaper

{"abilityPower":0.15}

10,000

Mondatta's Mantra

{"transcendenceDuration":0.3}

11,000

Total 62,000

If Countering

VS DIVE

Swap Circle of Strife for survivability and prioritize early health items.

VS BURST

Keep Instant Karma online and shift budget toward armor/mitigation.

Stats

AP

75%

WP

30%

AS

10%

CDR

10%

Actions

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