RECALL PROTOCOL

support

Medic

Kiriko As Miko

Unknown

Hit Points

225

225225 Health - 0 Armor

Kiriko

Kiriko

As Miko of the Kanezaka shrine and daughter of the Shimada's former swordmaster, Kiriko Kamori channels both her spiritual and ninja skills to heal her fractured city.

Hero Info

Abilities + Weapons

PRIMARY FIRE

Healing Ofuda

Channel a stream of paper talismans that seek targeted allies, each healing 13 HP. Fires 10 talismans per burst, 1 burst per 0.9s. 10 bursts before recharge. Talismans home onto the targeted ally.

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PASSIVE

Sub-Role: Tactician

You can gain excess ultimate charge, which carries over after using your ultimate ability. Tacticians can charge up to 25% of their next ultimate after reaching 100%.

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EXTRA

Wall Climb

Kiriko can climb walls by jumping against them, similar to Genji and Hanzo.

SECONDARY

Kunai

Throw a single kunai knife dealing 45 damage (112.5 on headshot). 1 shot per 0.55s. 12 kunai. 2.5x headshot multiplier. Precise projectile.

SHIFT

Swift Step

Teleport directly to a targeted ally within 35m, even through walls. Cleanses negative effects on arrival. 7 second cooldown.

E

Protection Suzu

Toss a bell that explodes on impact, making allies in 5m radius briefly invulnerable, cleansing all negative effects, and healing for 80 HP. Grants phasing for 0.75s. 15 second cooldown.

ULTIMATE

Kitsune Rush

Summon a spirit fox rushing forward, creating a path of torii gates. Allies in the path gain 50% movement speed, 50% attack speed, and 20% cooldown reduction for 10 seconds. Path is 10m wide and travels 25m. 2200 point cost.

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PASSIVE

Support Role Passive

Healing allies with your weapon also heals you. Heals for 40% of healing dealt.

PRIMARY

Healing Ofuda

Paper talisman launcher. 10 homing talismans per burst, 13 HP each. 10 bursts before auto-recharge. Medium range homing targeting.

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PRIMARY

Kunai

Throwing knives dealing 45 damage with 2.5x headshot multiplier (112.5 headshot). 12 ammo, 1 per 0.55s. Pinpoint accurate projectile.

Minor Perks

Urgent Care

Swift Step can be used on allies through walls at any HP, not just critical.

Fortune Teller

Kunai critical hits grant 10% ultimate charge bonus.

Major Perks

Ready Step

Swift Step grants Kiriko increased attack and reload speed for 3 seconds.

M

Shuffling

Swift Step can be used again within 4 seconds of its initial cast.

Swift Fox

Kitsune Rush movement speed bonus increased to 65% and lasts 2 seconds longer.

Yokai Watch

Protection Suzu radius increased by 2m and healing increased to 120 HP.

Foxtrot

Protection Suzu grants allies increased movement speed for 4 seconds.

Patch History

2026-05-12

1 change
NERFProtection Suzu

Additional healing after negative status cleanse removed (was 30).

2026-04-14

2 changes
NERFSwift Step

Teleport range reduced from 35 to 30 meters.

BUFFHealing Ofuda

Fire rate increased from 5 to 7 per second.

2026-02-10

3 changes
NERFSwift Step

No longer cleanses on use.

REWORKFoxtrot

Removed increased cooldown recovery buff. Movement speed buff duration increased from 2 to 4 seconds.

BUFFHealing Ofuda

Projectile speed increased from 18 to 24.

2025-12-09

1 change
NERFKunai

Base projectile size reduced from 0.15 to 0.12.

Developer comment: Kiriko's Kunai has strong damage output given its high critical damage and lack of falloff. Reducing projectile size increases the accuracy requirement while maintaining her lethality.

2025-11-11

1 change
NERFKitsune Rush

Ultimate cost increased by 8%.

Developer comment: Kiriko's Ultimate remains one of the most powerful in the game because of its large area and the value it provides to her team. Increasing its cost brings its time to earn more in line with its impact.
35 older patches

2025-10-14

2 changes
BUFFReady Step

Duration increased from 2 to 3 seconds.

NERFFoxtrot

Duration reduced from 3 seconds to 2 seconds.

2025-08-26

3 changes
BUFFReady Step

New Major Perk. Swift Step grants Kiriko 40% increased attack and reload speed for 2 seconds.

REWORKFoxtrot

Protection Suzu now only grants 30% increased movement speed for allies (down from 40%) but now grants 100% increased cooldown recovery.

NERFShuffling

Removed.

2025-02-18

4 changes
BUFFFoxtrot

Protection Suzu grants 40% movement speed to allies for 2 seconds.

BUFFFortune Teller

Kunai hits launch 2 Healing Ofuda to an ally in front of you.

BUFFUrgent Care

Healing Ofuda projectile speed is increased by 50% when seeking critical health allies.

BUFFShuffling

Swift Step can be used again within 4 seconds of its initial cast.

2024-11-12

3 changes
BUFFProtection Suzu

Cooldown reduced from 15 to 14 seconds.

BUFFSwift Step

Cooldown reduced from 8 to 7 seconds.

BUFFKunai

Recovery time decreased from 0.55 to 0.5 seconds.

Developer comment: Kiriko was heavily impacted by the health reduction to 225 HP and was already on the weaker side of support heroes, so we're lightly reducing her ability cooldowns and weapon recovery to add some effectiveness back into her.

2024-08-20

2 changes
REWORKKunai

Critical multiplier reduced from 2.5 to 2x. Damage increased from 45 to 60. Recovery time increased from 0.5 to 0.55 seconds.

NERFKiriko

Base health reduced from 250 to 225.

Developer comment: Despite the perception of how powerful Kiriko feels to play against, she is a hero that consistently underperforms when it comes to winning games. However, she is a highly evasive hero that makes a lot of sense to be in the 225 health bracket. To help counterbalance the loss of health, we're smoothing out her damage dealing consistency by increasing the Kunai weapon's base damage and removing the enhanced critical multiplier.

2024-06-20

2 changes
NERFProtection Suzu

No longer cleanses hard knockdown stuns.

NERFSwift Step

Cooldown increased from 7 to 8 seconds.

Developer comment: Hard knockdown stuns refer to most all of the existing knockdowns where the player is stunned and laying on the ground (such as Reinhardt's Earthshatter), with the exception of Ana's Sleep Dart effect, which is removed upon taking damage or Protection Suzu's cleanse.

2024-02-13

2 changes
NERFKunai

Base projectile size reduced from 0.18 to 0.15 meters.

BUFFKiriko

Health increased from 200 to 250.

2023-12-05

2 changes
REWORKProtection Suzu

Invulnerability duration reduced from 0.85 to 0.65 seconds. Healing explosion increased from 40 to 80 health.

BUFFHealing Ofuda

Projectile speed increased from 14 to 18 meters per second.

Developer comment: Reducing the Protection Suzu invulnerability time further will help it feel less frustrating to play against but still enable it to have big play making moments although with a stricter timing requirement. To counterbalance that power loss we're making Kiriko's healing more reliable.

2023-10-31

1 change
NERFProtection Suzu

Cooldown increased from 14 to 15 seconds.

2023-09-07

1 change
BUFFProtection Suzu

Now passes through enemy heroes.

Developer comment: The Protection Suzu no longer knocks back enemy heroes, so the projectile doesn't need to impact them either. This quality-of-life change prevents accidental activations when thrown into groups with both enemies and allies.

2023-08-10

2 changes
REWORKProtection Suzu

Knockback removed. Healing reduced from 50 to 40. Now heals for an additional 30 health when cleansing a negative effect.

Developer comment: Protection Suzu now rewards more deliberate usage by increasing its healing when cleansing negative effects. It will no longer knockback enemies, as it wasn't particularly important to its overall design and was there to provide feedback for the impact. These Kunai changes will make the weapon damage output more consistent and reduce some of the disparity between landing critical hits or not.
REWORKKunai

Damage increased from 40 to 45. Recovery time reduced from 0.55 to 0.5 seconds. Critical damage multiplier reduced from 3 to 2.5x.

2023-07-11

1 change
BUFFHealing Ofuda

Recovery reduced from 1 to 0.9 seconds.

Developer comment: Originally, we increased the Ofuda recovery time to promote more Kunai usage between healing bursts. Despite that benefit, we are partially reverting that change so the primary fire feels more responsive in situations where Kiriko is pressured to focus entirely on healing.

2023-05-09

1 change
BUFFKunai

Kunai reloads after 65% of the animation has completed (formerly 75%). New Hero option: Healing Ofuda Cancels Reload.

Developer comment: Kiriko sometimes accidentally interrupts her Kunai reload with Ofuda. Kunai now reloads slightly sooner during the animation to mitigate this. In addition, there is now a hero option, 'Healing Ofuda Cancels Reload,' which can be turned off to bypass this issue entirely.

2023-01-24

1 change
NERFHealing Ofuda

Recovery time increased from 0.85 to 1 second.

Developer comment: Despite Kiriko's healing projectiles being slow-moving and single target, her average healing output per match is higher than we'd like. We've seen players tend to get overly focused on maximizing her healing potential and only use primary fire for extended periods of time. Rather than reduce the amount of healing per projectile, which may lead to feeling locked into focusing on primary fire even more, we're increasing the recovery time before she can start firing the Healing Ofuda. Increasing recovery times opens the opportunity to weave in secondary fire Kunai more freely.

2022-12-15

1 change
NERFProtection Suzu

Invulnerability duration reduced from 1 to 0.85 seconds.

2022-12-06

5 changes
BUFFProtection Suzu

Cast time reduced from 0.15 to 0.1 second.

NERFKitsune Rush

Ultimate cost increased by 10%. Movement speed bonus reduced from 50 to 30%. Cooldown rate reduced from 3 to 2 times faster.

BUFFSwift Step

Ability input can now be held to activate.

BUFFKunai

Ammo increased from 12 to 15.

BUFFKiriko

Arm hit volumes width reduced 15%. Added an auto-wall climb hero option.

Developer comment: The hit volume adjustment is to help address her arms sometimes blocking headshots in some of her animations. Kiriko feels balanced overall, but her ultimate could feel too frenetic at times. We're reducing both the movement speed and cooldown rate boost it grants so that it's easier to aim during its effect for both allies and enemies, as well as there being fewer abilities being thrown about. The rest of the changes are primarily for quality-of-life improvements to make the abilities feel better to use.

2022-11-17

1 change
NERFSwift Step

Invulnerability duration reduced from 0.4 to 0.25 seconds.

2022-10-04

1 change
BUFFKiriko

New Hero added to the Support roster.

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