
PRIMARY FIRE
Sonic Amplifier
Fire 4 sonic projectiles in a burst dealing 18 damage each (72 total). 1 burst per 0.8s. 20 ammo, 1.5s reload. Moderate projectile speed.
support
Tactician
Lucio Correia dos Santos
Unknown
Hit Points
225225 Health - 0 Armor

Lúcio is an international celebrity who inspires social change through his music and activism.

PRIMARY FIRE
Fire 4 sonic projectiles in a burst dealing 18 damage each (72 total). 1 burst per 0.8s. 20 ammo, 1.5s reload. Moderate projectile speed.
PASSIVE
You periodically pulse a small burst of healing or speed to nearby allies outside of your primary aura range. 10 HP or 5% speed every 3s to allies within 20m.

SHIFT
Toggle between two auras affecting all allies within 12m: Healing Boost (15 HP/s self, 6 HP/s allies) or Speed Boost (+25% movement speed). Toggle with shift, no cooldown.

E
Amplify the current Crossfade aura for 3 seconds. Heal Boost becomes 47 HP/s (18.7 for allies), Speed Boost becomes +60% movement speed. 12 second cooldown.

SECONDARY
Emit a concussive blast that pushes enemies away, dealing 25 damage. 4 second cooldown. Can boop enemies off ledges. Short range cone.

ULTIMATE
Emit a massive sonic wave granting all allies within 30m 750 temporary shields that decay over 7 seconds. Lucio slams the ground after a 0.72s cast. Shields decay at 107 HP/s. 2900 point cost.

EXTRA
Lucio can ride along walls by jumping onto them while holding jump, gaining increased movement speed and the ability to leap between walls. Speed boost from wall riding stacks with his aura.
PASSIVE
Healing allies with your weapon also heals you. Heals for 40% of healing dealt.

PRIMARY
Burst-fire sonic cannon. 4 projectiles per burst, 18 damage each. 1 burst per 0.8s, 20 ammo (5 bursts). 1.5s reload. Moderately slow projectiles requiring lead.
Minor Perks
Bass Blowout
Soundwave knockback is increased by 15%.

Bass Boost
Soundwave knockback distance increased by 25% and damage increased to 35.

Encore
Amp It Up duration increased by 1 second.

Soundwave Rider
Wall Riding empowers your next Soundwave, increasing its knockback by and damage by .

Beat Drop
Amp It Up is active during Sound Barrier.
Major Perks

Bossa Nova
Sound Barrier decay rate reduced by 30%, making shields last longer.

Groovin'
Wall Ride speed bonus increased by 15% and wall jump height doubled.

Noise Violation
Crossfade's range is increased by while Amp It Up is active.

Accelerando
Lucio's attack speed is increased by while Amp It Up is active.
Overhealth granted reduced from 750 to 625. Duration reduced from 6 to 5 seconds.
Developer comment: Sound Barrier remains one of the most impactful defensive ultimates when timed well. Reducing both its overhealth and duration shortens the mitigation window and places greater emphasis on timing.
Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up.
Can no longer be charged before a round begins.
Cooldown increased from 4 to 5 seconds.
Developer comment: Soundwave can be disruptive on a short cooldown. Increasing its cooldown reduces how frequently it can be used and slightly lowers Lucio's overall pressure.
Damage per projectile reduced from 22 to 20.
New Minor Perk. Wall Riding empowers your next Soundwave, increasing its knockback by 25% and damage by 50%.
Removed.
Ultimate cost increased 9%.
Base healing increased from 16 to 20 health per second.
Developer comment: Lúcio plays a unique role within the support lineup, offering strong mobility and team utility. However, his healing output has been lagging behind other supports, especially with the increase in hero health pools. This change makes his passive healing more impactful and better aligned with other support heroes.
New Minor Perk. Amp it Up is active during Sound Barrier.
Removed.
Crossfade's range is increased by 150% while Amp It Up is active.
Lucio's attack speed is increased by 50% while Amp It Up is active.
Regenerate 4 ammo per second while wall riding.
Soundwave's knockback is increased by 15%.
Now falls faster when used in mid-air.
Self-healing penalty decreased from 60% to 40%.
Developer comment: The adjustment to Lúcio's health pool has impacted his survivability in fights, this change will increase his durability in combat by improving his self-healing capabilities. Additionally, Sound Barrier now falls faster while in mid-air, enabling more reactive and safer usage from higher positions.
Primary fire damage increased from 18 to 22.
Base health reduced from 250 to 225.
Developer comment: Lucio is one of the most mobile heroes and makes his allies faster as well, so we're moving him into the 225 HP hero category. His playstyle tends to get into closer ranges more often than other heroes in this category, so we're turning up his Primary fire damage output to increase his effectiveness at range before diving in.
Knockback reduced by 10%.
Damage increased from 35 to 45.
Damage per projectile decreased from 20 to 18.
Base projectile size reduced from 0.15 to 0.1 meters. Total projectiles size is now 0.25 meters.
Damage increased from 25 to 35. Knockback increased 12%. Movement lockout duration increased from 0.3 to 0.45 seconds.
Health increased from 200 to 250.
Crossfade self-healing penalty is now reduced from 60 to 0% for the duration of Amp It Up.
Developer comment: In order to help bring Lucio's survivability more in line with the rest of the Support heroes, Crossfade self-healing during Amp It Up is now a more effective survival option for Lucio.
Ultimate cost reduced 7%.
Self-healing penalty increased from 30% to 60%.
Developer comment: Lucio had incredible survivability with Crossfade stacked with the new support role passive, so we reduced the amount it heals himself.
Ultimate cost reduced 12%.