RECALL PROTOCOL

support

Tactician

Mizuki Kawano - Age 22

Tokyo, Japan (Previous), Kanezaka, Japan (Current)

Hit Points

250

250250 Health - 0 Armor

Mizuki

Mizuki

Born under a shadow of misfortune, Mizuki will do anything it takes to break free of his curse and decide his own fate.

Hero Info

Abilities + Weapons

PRIMARY FIRE

Spirit Glaive

Throw a spinning blade that bounces off surfaces and damages enemies on impact (30 damage), then deals 30 damage over time. Fires 1.43 shots/s, 15 ammo, 1.5s reload. 60 m/s projectile speed, max range 30m. Can headshot (2x on impact only). Bounces until hitting an enemy or barrier.

+

PASSIVE

Sub-Role: Survivor

Using a movement ability activates passive health regeneration. After using a movement ability, the global passive regeneration immediately triggers for a minimum of 0.25 seconds.

SECONDARY

Healing Kasa

Throw your hat to heal an ally, bouncing to up to 3 nearby allies. Heals 90 on 1st bounce, 70 on 2nd, 50 on 3rd, and 30 self-healing when it returns. Automatically targets lowest health ally in range. 2 charges, 6 second cooldown per charge. Initial throw range 30m, bounce range 12m.

E

Binding Chain

Launch a tethering chain that hinders the first enemy hit for 1.6 seconds (1.2s for tanks). Deals 50 damage. Max range 20 meters with a 2.5m tether. Can pull flying enemies to the ground. Pierces melee-blocking abilities. 12 second cooldown.

SHIFT

Katashiro Return

Leap forward leaving behind a paper doll. Reactivate within 4.5 seconds to return to the doll and gain brief invulnerability. Gain 30% increased movement speed while active. The doll acts as a deployable and cannot be destroyed. 12 second cooldown starts on initial activation.

ULTIMATE

Kekkai Sanctuary

Create a sanctuary (7m radius, 8m height, 6s duration) that heals allies within for 100 instant plus 40 HP/s and absorbs enemy projectiles passing through its perimeter. Functions similar to Defense Matrix — melee, beam, and strong projectiles pass through. 3100 point cost.

PASSIVE

Remedy Aura

Heal nearby allies within 12 meters. Healing scales with resource generated by dealing damage and healing. Base healing: 14-3.5 HP/s (self), 20-5 HP/s (allies). Resource charged by 20% of hero damage dealt, 15% of Healing Kasa healing, 40% of Binding Chain damage. Resource decays at 6% per second after 1.75 second delay.

+

PASSIVE

Support Role Passive

Regenerate health over time after avoiding damage for a short duration.

PRIMARY

Spirit Glaive

A thrown spinning blade that bounces off surfaces and damages enemies on impact with additional damage over time. 30 impact damage + 30 DoT (headshots double impact only), 1.43 shots/s, 15 ammo, 60 m/s projectile speed, max range 30m. 85.71 DPS while firing.

Minor Perks

Wellspring

Remedy Aura resource generation increased by 25% (25% hero damage, 18.75% kasa healing, 50% binding chain damage, 12.5% sanctuary healing).

Exposed Soul

Hitting an enemy with Binding Chain increases your damage dealt to them by 30% for 2 seconds. Applies even if the enemy is Unstoppable.

Major Perks

Resonant Return

Healing Kasa bounces one additional time (4 total). Each bounce increases its healing by 10 (100/90/80/70 healing per bounce, 40 self-healing).

Resonate Return

Healing Kasa bounces one additional time. Each bounce increases its healing by 10.

Quickstep

While Katashiro Return is active, allies within Remedy Aura gain 25% increased movement speed. Stacks with Mizuki's own speed boost for +55% total.

Patch History

2026-05-12

1 change
REWORKKekkai Sanctuary

Now absorbs enemy projectiles exiting the Sanctuary in addition to enemy projectiles entering the Sanctuary. Healing over time reduced from 50/s to 40/s. Duration reduced from 7 to 6 seconds.

Developer comment: Allowing Kekkai Sanctuary to absorb projectiles from both directions improves clarity and creates meaningful interactions when enemies push inside the barrier. Healing and duration have been reduced to offset the additional defensive value.

2026-04-14

3 changes
REWORKKatashiro Return

Can now activate return while other animations are active, excluding Kekkai Sanctuary's cast animation. Movement speed bonus reduced from 35% to 30%.

NERFKekkai Sanctuary

No longer spawns if Mizuki is eliminated during the cast time.

NERFMizuki

Minor Perk cost increased by 16%. Major Perk cost increased by 10%.

Developer comment: These changes make small adjustments to the flow of Mizuki's kit. Katashiro Return can now be used more reactively, while other tuning helps keep his overall power within intended bounds.

2026-03-10

1 change
REWORKRemedy Aura

Radius increased from 10 to 12 meters. Time before degeneration reduced from 2 to 1.75 seconds.

Developer comment: Maintaining allies within Remedy Aura's radius can be restrictive during engagements. Increasing the radius improves accessibility, while reducing the degeneration delay makes sustaining higher Aura levels more difficult.

2026-02-24

1 change
BUFFKekkai Sanctuary

Duration increased from 6 to 7 seconds.

2026-02-13

3 changes
BUFFHealing Kasa

Range increased from 25 to 30 meters. Default soft targeting range increased from 8 to 10 degrees.

REWORKKekkai Sanctuary

Ultimate cost increased by 7%. Now heals for 100 instant healing on cast.

REWORKSpirit Glaive

Cast time reduced from 0.1 to 0.025 seconds. Recovery time increased from 0.7 to 0.75 seconds.

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