
PRIMARY FIRE
Pulse Pistols
Tracer's rapid-fire dual pistols serve as her basic attack.
damage
Flanker
Lena Oxton
Unknown
Hit Points
175175 Health - 0 Armor

The former Overwatch agent known as Tracer is a time-jumping adventurer and an irrepressible force for good.

PRIMARY FIRE
Tracer's rapid-fire dual pistols serve as her basic attack.
PASSIVE
Health packs restore more health (+75 from health packs). Also has 6.0 m/s base movement speed instead of 5.5 m/s.

SHIFT
Teleport 7.5 meters in the direction you are moving. Stores up to 3 charges, generating one every 3 seconds. Can be activated with Secondary Fire. Does not remove debuffs.

E
Travel back in time 3 seconds to your previous location and health. Fully reloads Pulse Pistols. Grants 0.9 seconds of invulnerability. Removes most negative status effects. 13 second cooldown.

ULTIMATE
Throw a powerful sticky explosive that deals 5 damage on stick and 350-70 explosion damage in a 2-4 meter radius. 1 second explosion delay. 15 m/s projectile speed. Can damage self. 1375 point ultimate cost.
PASSIVE
Dealing damage reduces enemy healing received by 20% for 2 seconds.

PRIMARY
Short-range automatic dual pistols. 5.75-1.725 damage per bullet (11.5-3.45 per shot firing 2 bullets at once). 20 shots per second, 40 ammo, 1 second reload. 10-20 meter falloff. Maximum spread of 3.5 degrees reached after 3 shots.
Minor Perks

Blink Packs
Collecting a Health Pack restores 1 Blink charge.

Chronal Dash
Blink distance is increased by .

Chronal Dash
Blink distance increased by 20% from 7.5 to 9 meters.
Kinetic Reload
Melee hits grant 20 ammo. Triggers for each enemy hero hit by quick melee.

Kinetic Reload
Melee hits grant 20 ammo to Pulse Pistols.
Blast From The Past
Pulse Bomb radius increased by 50%.
Major Perks

Blink Packs
Health Packs restore 1 Blink charge.

Blink Packs
Health Packs restore 1 Blink charge.

Flashback
Recall restores 2 Blink charges.

Quantum Entanglement
Recall grants 50 overhealth and 20 ammo that decays over 6 seconds.

Quantum Entanglement
Recall grants 50 overhealth and 20 ammo that decays over time.
Moved from Minor to Major.
Blink distance increased by 20%.
Removed.
Damage reduced from 6 to 5.75. Gains the increased global projectile size (0.04 meters).
Developer comment: Tracer's smaller projectile size has reduced her consistency against mobile targets. Restoring the global projectile size and slightly lowering damage improves reliability while keeping her overall lethality in check.
No longer gain the increased global projectile size (0.04 meters).
No longer grants 2 Blink charges. Now increases Blink cooldown recovery rate by 150% for 3 seconds after Recall.
Developer comment: Flashback no longer grants 2 Blink charges instantly after Recall. This change creates a short delay before additional Blinks are available. This helps limit rapid Blink chaining while maintaining Flashback's effectiveness.
Cooldown increased from 12 to 13 seconds.
Developer comment: Tracer's weapon improvements have increased her overall effectiveness. Extending Recall's cooldown reduces her uptime, especially when paired with Major perks.
New Minor Perk. Melee hits grant 20 ammo.
Removed.
Spread increased from 3.0 to 3.5 degrees.
Damage increased from 5.5 to 6.
Developer comment: Similar to Reaper, Tracer is getting back some of the damage she lost due to past format and map concerns. Looks like she's recalled back to stronger bullets—again.
Now additionally grants 20 over ammo. Overhealth duration increased from 3.5 to 6 seconds.
Developer comment: Increasing duration gives players additional time to take advantage of the overhealth after recalling.
Blinks restored reduced from 3 to 2.
(6v6) Damage falloff range reduced from 12-20 to 10-20 meters.
Health Packs restore 1 Blink charge.
Recall grants 50 overhealth that decays over time.
Recall restores all Blink charges.
Pulse Bomb's radius is increased by 50%.
Spread decreased by 15%.
Developer comment: Tracer has remained less threatening since the damage reduction to her Pulse Pistols. Reducing their spread will make her damage more consistent at slightly longer ranges.
(6v6) Falloff range increased from 10 to 12 meters.
Cooldown reduced from 13 to 12 seconds.
Developer comment: This is a revert to a previous nerf now that Tracer is less threatening due to Pulse Pistol damage coming down recently.
Damage reduced from 6 to 5.5.
Base projectile size decreased from 0.2 to 0.1 meters. Total projectile size is now 0.25 meters.
Cooldown increased from 12 to 13 seconds.
Developer comment: There is now more downtime before Tracer can safely reengage after driving her away and Pulse Bomb will require more precision.
Minimum falloff range reduced from 12 to 10.
Health increased from 150 to 175.
Damage increased from 5.5 to 6.
Developer comment: This damage value has been changed a few times over the course of Overwatch 2 and is now back to Tracer's original damage. It was previously adjusted due to a couple of bugs with the Pulse Pistol falloff range and spread being much better than they should have.
(Co-op) Explosion damage increased from 350 to 550.
(Co-op) Ammo increased from 40 to 60. Damage reduced from 5.5 to 5.
Spread increased by 15%.
Developer comment: We uncovered a bug that was setting Tracer's maximum weapon spread smaller than intended. We'll be monitoring the results of this one closely, as fixing it may have a significant impact on her overall effectiveness.
Damage reduced from 6 to 5.5.
Damage increased from 5 to 6. Reverting previous reduction due to a bug fix with falloff damage.
Developer comment: We balanced Tracer's damage in a previous patch due to an undiscovered bug regarding her Pulse Pistol's falloff damage. The bug is resolved, so we are reverting the damage.
(Beta) Damage reduced from 6 to 5.
Min-Max damage falloff rescaled from 13-23 meters down to 12-20 meters.
Developer comment: This new falloff range causes the damage to scale down faster when targets are outside of Tracer's optimal distance, making her less threatening at mid-range.
Improved accuracy of blink movement. Tracer will now blink around and over obstacles more easily to move towards the crosshair location.
Developer comment: We hope that these changes to Tracer's blink will feel more responsive than before.
Damage falloff now starts at 13 meters, up from 10 meters.
Developer comment: This change will allow Tracer to play from slightly further away from her targets, allowing her to stay safer while still keeping pressure on her enemies.
Damage increased from 300 to 350.
Developer comment: Pulse Bomb was reduced in power some time ago to make sure it was not overly punishing to Tanks, which are much easier to stick the bomb to. While this is still a goal, we're restoring some of this lost power to help deal with other hefty targets such as Bastion, or enemies with bonus armor from Brigitte.
Max damage decreased from 400 to 300.
Developer comment: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.