RECALL PROTOCOL

tank

Initiator

Winston

Unknown

Hit Points

425
200

625425 Health - 200 Armor

Winston

Winston

A super-intelligent, genetically engineered gorilla, Winston is a brilliant scientist and a champion for humanity’s potential.

Hero Info

Abilities + Weapons

PRIMARY FIRE

Tesla Cannon

Electric frontal-cone weapon.

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PASSIVE

Sub-Role: Initiator

Reduces the amount of ultimate charge enemies gain from your damage taken.

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PASSIVE

Role: Tank

Reduces knockback and ultimate generation from damage taken. Reduces the amount of ultimate charge enemies gain from your damage taken by 25%.

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SECONDARY

Tesla Cannon Alt Fire

Hold to charge a focused electrical blast. Deals up to 70 damage to the first enemy hit. Fully charged shots consume 12 ammo.

SHIFT

Jump Pack

Leap high into the air, dealing up to 45 damage and knockback on landing within a 4-meter radius. 6 second cooldown.

E

Barrier Projector

Deploy a 650 HP projected barrier dome that blocks enemy fire for 8 seconds. 12 second cooldown.

ULTIMATE

Primal Rage

Embrace animal nature, gaining 700 max health (fully restored) and replacing Tesla Cannon with powerful melee swings that deal 50 damage with high knockback. Jump Pack cooldown reduced to 2 seconds. Lasts 10 seconds.

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PASSIVE

Tank Role Passive

Receive reduced knockback and grant less Ultimate charge to enemies from damage and healing.

PRIMARY

Tesla Cannon

A continuous electrical beam that deals 75 damage per second to all enemies within a 6-meter cone. Ignores barriers and armor damage reduction. 100 ammo capacity.

SECONDARY

Tesla Cannon

Hold to charge, release to fire focused electricity.

Minor Perks

Electric Charge

Winston gains 10% movement speed for each enemy damaged by his primary fire, up to 30%.

Heavy Landing

During Primal Rage, Jump Pack's damage and area increase by up to 75% while airborne.

Major Perks

Chain Lightning

Fully charged Secondary Fire hits bounce to up to 2 additional targets within 10 meters, dealing 48 and 36 damage respectively.

Revitalizing Barrier

Barrier Projector heals allies within it for 30 health per second.

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