
PRIMARY FIRE
Peacekeeper
Accurate, powerful revolver.
damage
Sharpshooter
Cole Cassidy
Unknown
Hit Points
250250 Health - 0 Armor

Armed with his Peacekeeper revolver, the outlaw Cole Cassidy doles out justice on his own terms.

PRIMARY FIRE
Accurate, powerful revolver.
PASSIVE
Critical hits reduce your movement ability cooldowns.
E
Hinder enemies in front of you, slowing them and preventing them from using movement abilities.
Cast time
0.13
Damage
75
Duration
0.23smax travel time
Duration
1.2shinder
Max. range
7m
Movement slow
-50
Projectile radius
0.2m
Projectile speed
30
Radius
3m

SHIFT
Roll in the direction you're moving to take reduced damage and reload.
Cast time
0s
Dmg. reduction
-50
Duration
0.4s
Max. range
6.22m
Movement speed
15

ULTIMATE
Face off against your enemies. Press Q to lock on, then Q or to fire.
Ammo consumption
1
Cast time
0.3when canceled
Cast time
0.7when fired
Damage
150during warning
Damage
300remaining duration
Dmg. reduction
-40
Duration
7smax
Duration
2swarning time
Max. range
200m
Mov. speed penalty
-70
Rate of fire
8.93
View angle
105
PASSIVE
Eliminations briefly increase reload speed and movement speed.
PRIMARY
Wildly fire remaining rounds.
Ammo
6
Damage
50
Falloff range
20
Projectile radius
0.07m
Rate of fire
8.33
Reload time
1.5
Spread
6

PRIMARY
Accurate, powerful revolver.
Ammo
6
Damage
70
Falloff range
25
Projectile radius
0.07m
Rate of fire
2
Reload time
1.5

SECONDARY
Wildly fire remaining rounds.
Minor Perks

Bang Bang
Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.

Even the Odds
Regenerate 30 health per second for each enemy targeted by Deadeye.
Major Perks

Rollin' Round-Up
Combat Roll also heals 15 health for each bullet reloaded.

Silver Bullet
! Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.