Sojourn
damage
The sojourn plateau: Why your railgun is a mirage and discipline is the real
climb
Stop blaming your aim and start reading the tempo — the difference between a winning sojourn and a losing one is resource timing, not raw mechanics.
// Inside This Guide
- The sojourn plateau: Why your railgun is a mirage and discipline is the real climb
- The bridge drift: How one slide rollout buys you a fight
- Machine gun sojourn: Why your primary fire wins fights your railgun cannot
- The roadhog rule: Range is your armor, slide is your panic button
- The tank battery cycle: Farming charge, then deleting squishies
- Slide is for exits, not entries — the hard rule of off-angles
- The railgun rebind: Why left click should be your kill button
- The lamp problem: How baptiste wins the cooldown war
- …plus 5 more
From the Strategist
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